Elements and Performance Criteria
- Identify required game assets in a team environment
- Obtain project brief and other relevant documents
- Identify game-production assets required to meet creative and production requirements and technical specifications
- Discuss formats of assets and issues of asset integration with appropriate personnel
- Determine sequence for development of beta-version prototype for testing game play
- Create a schedule for production and testing
- Determine strategies for monitoring production progress against schedule
- Identify capability of game-engine software and tools and make selection in a team environment
- Identify and review the range of industry standard game-engine software and development tools available
- Assess the software and tools related to specified game concept and play requirements
- Discuss considerations for selection of game-engine software with relevant personnel to ensure selection will meet specified outcomes
- Select game-engine software and development tools
- Create or acquire required assets for a game in a team environment
- Establish an environment for a project that supports sharing of project assets produced by team members
- Review the attributes of assets required in a game project related to chosen game engine
- Create or acquire visual assets for a games project
- Customise asset attributes to suit the game design and chosen game engine
- Use game-engine software and development tools in a team environment
- Collaborate in the use of tools and features of software relevant to the game-production process
- Create, modify or access scripts or code to combine assets and achieve agreed project goals
- Create and check game-play elements according to creative and technical requirements
- Test and run game prototype as a presentation to ensure sequences meet creative, production and technical requirements
- Evaluate game prototype in a team environment
- Demonstrate initial prototype to relevant personnel
- Evaluate against criteria, including achievement of a creative and user-friendly product
- Discuss and agree on required changes
- Assist if required in tests and user trials
- Evaluate feedback from user trials
- Confirm endorsement from relevant personnel to develop prototype into complete product
- Transform prototype into final publication